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1茂みの部分だけ透過pngかPSD形式で透明度付きで書き出す 2Sphereをカメラと同じ位置に置く 31の画像をSphereのテクスチャに設定する.

Blender 背景 透過. Useful with alpha maps for example. The Transparent BSDF is used to add transparency without refraction passing straight through the surface as if there were no geometry there.
Blender Blender2 8 背景色の設定と透過背景のレンダリング 3dcg.
Note that only pure white transparent shaders are completely transparent.
This shader affects light paths somewhat differently than other BSDFs. Current version download page.
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